Audio in all its forms - music, sound effects and dialog - holds tremendous potential to engage, convey narrative, inform, dramatize and enthral. During two days in October 2006 the first Audio Mostly conference took place in Piteå, Sweden, and attracted about 35 participants from several European countries and USA. In 2016 the conference celebrated its 10-year anniversary in Norrköping, with 50 participants from 15 different countries.
The next conference will be held in London at Queen Mary University, in 2017.
- Fraunhofer Institute in Ilmenau, Germany (2007)
- Piteå (2008).
- Glasgow Caledonian University in Scotland (2009).
- RISE Interactive (Formerly called Interactive Institute), Piteå (2010).
- University of Coimbra, Portugal (2011).
- Ionian University, Corfu (2012).
- Piteå (2013)
- Aalborg University, Denmark (2014)
- Aristotle University o Thessaloniki (2015)
- Norrköping (2016)
Audio Mostly is an interdisciplinary conference on design and experience of interaction with sound that prides itself on embracing applied theory and reflective practice. Its annual gatherings bring together thinkers and doers from academia and industry that share an interest in sonic interaction and the use of audio for interface design. This remit covers product design, auditory display, computer games and virtual environments, new musical instruments, and education and workplace tools. It further includes fields such as the psychology of sound and music, cultural studies, system engineering, and everything in between in which sonic interaction plays a role. The conferences are a lively and sociable mix of presentations, posters, and workshops and all papers are peer reviewed and published in the ACM Digital Library.