Mats Liljedahl
Projects
Publications
Number of items: 24.

Article

Liljedahl, Mats and Lindberg, Stefan and Delsing, Katarina and Polojärvi, Mikko and Saloranta, Timo and Alakärppä , Ismo (2012) Testing Two Tools for Multimodal Navigation. Advances in Human-Computer Interaction, 2012 . ISSN 1687-5907

Liljedahl, Mats and Delsing, Katarina (2012) Sound for enhanced experiences in mobile applications. SMC Sweden 2012, Sound and Music Computing, Understanding and Particing in Sweden . pp. 10-12.

Örtqvist, Daniel and Liljedahl, Mats (2010) Immersion and Gameplay Experience: A Contingency Framework. International Journal of Computer Games Technology, 2010 .

Book Section

Liljedahl, Mats (2011) Sound for Fantasy and Freedom. In: Game Sound Technology and Player Interaction: Concepts and Developments. IGI Global, Hershey, New York, pp. 22-43. ISBN 978-1-61692-830-8

Fagerlönn, Johan and Liljedahl, Mats (2009) Designing a web-based tool that inform the audio design process. In: CMMR 2009 "Auditory Display" post-symposium proceedings. Springer Verlag.

Conference or Workshop Item

Liljedahl, Mats and Papworth, Nigel (2012) Using Sound to Enhance Users’ Experiences of Mobile Applications. In: Audio Mostly 2012 - A conference on interaction with sound, 26 - 28 September 2012, Corfu, Greece. (In Press)

Liljedahl, Mats and Lindberg, Stefan (2011) Sound Parameters for Expressing Geographic Distance in a Mobile Navigation Application. In: Audio Mostly 2011 - A conference on Interaction With Sound, 7-9 Sept 2011, Coimbra, Portugal.

Liljedahl, Mats and Fagerlönn, Johan (2010) Methods for Sound Design: A Review and Implications for Research and Practice. In: Audio Mostly - A Conference on Interaction with Sound, 15-17 September 2010, Piteå, Sweden.

Liljedahl, Mats (2010) Awesome - a tool for simulating sound environments. In: 16th International Conference on Auditory Display, 9-15 June 2010, Washington, DC, USA.

Liljedahl, Mats (2010) II City Audio Guide. In: The Eighth International Conference on Pervasive Computing, Workshop:Multimodal Location Based Techniques for Extreme Navigation, 17-20 May 2010, Helsinki, Finland.

Fagerlönn, Johan and Liljedahl, Mats (2009) Awesome sound design tool: a web based utility that invites end users into the audio design process. In: 15th International Conference on Auditory Display (ICAD2009), 18-22 May 2009 , Copenhagen, Denmark.

Liljedahl, Mats and Fagerlönn, Johan (2009) Tapping into effective emotional reactions via a user driven audio design tool. In: Audio Mostly - A conference on interaction with sound, 2–3 Sept 2009, Glasgow, Scotland, UK.

Liljedahl, Mats and Papworth, Nigel (2008) Beowulf field test paper. In: Audio Mostly - A conference on interaction with sound, 22-23 Oct 2008, Piteå, Sweden.

Papworth, Nigel and Liljedahl, Mats and Lindberg, Stefan (2007) Beowulf - An Audio Mostly Game. In: ACE 2007 - International Conference on Advances in Computer Entertainment, 13-15 June 2007, Saltzburg, Austria.

Papworth, Nigel and Liljedahl, Mats and Lindberg, Stefan (2007) Beowulf: A Game Experience Built On Sound Effects. In: ICAD 2007 - The 13th International Conference on Auditory Display, 26-29 June 2007, Montréal, Canada.

Papworth, Nigel and Liljedahl, Mats (2007) Designing Audio-based networked games to maximize player immersion. In: The 2nd International Conference on Internet Technologies and Applications (ITA 07), 4-7 September 2007, Wrexham, North Wales.

Papworth, Nigel and Liljedahl, Mats and Lindberg, Stefan (2007) Effective interactive design through quick and flexible prototyping. In: Audio Mostly 2007 - 2nd Conference on Interaction with Sound, September 27-28 2007, Ilmenau, Germany.

Liljedahl, Mats and Lindberg, Stefan (2006) DigiWall - an audio mostly game. In: ICAD 2006, 20-23 June 2006, London, UK.

Liljedahl, Mats and Lindberg, Stefan and Papworth, Nigel (2006) Digiwall: Breaking the Bounds of the Conventional Interface. In: GDC:06 Game Developers Conference, 20-24 March 2006, San Jose, California.

Liljedahl, Mats and Lindberg, Stefan and Berg, Jan (2005) Digiwall - an Interactive Climbing Wall. In: 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology, 15-17 June 2005, Valencia, Spain.

Berg, Jan and Wingstedt, Johnny and Liljedahl, Mats and Lindberg, Stefan (2005) Perceived Properties of Parameterised Music for Interactive Applications. In: The 9th World Multi-Conference on Systemics, Cybernetics and Informatics, 10-13 July 2005, Orlando, Florida, USA.

Wingstedt, Johnny and Liljedahl, Mats and Lindberg, Stefan and Berg, Jan (2005) REMUPP - An Interactive Tool for Investigating Musical Properties and Relations. In: NIME05 - International Conference on New Interfaces for Musical Expression, 26-28 May 2005, Vancouver, Canada.

Wingstedt, Johnny and Berg, Jan and Liljedahl, Mats and Lindberg, Stefan (2005) REMUPP: an interface for evaluation of relations between musical parameters and perceived properties. In: 2005 ACM SIGCHI International Conference on advances in computer entertainment technology, 15-17 June 2005, Valencia, Spain.

Other

Fagerlönn, Johan and Andersson, Anders and Liljedahl, Mats (2011) Advanced Driving Simulator to Evaluate Sound Design Strategies for Intelligent Transport Systems. Virtual Prototyping and Assessment by Simulation, Linköping, Sweden.

This list was generated on Sun Apr 26 09:01:44 2015 CEST.
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