Old Research Studios at RISE interactive (formerly called Interactive Institute)
Mobility Studio in Stockholm, 2000-2012
The Mobility Studio was a multidisciplinary research group that involved researchers from computer science, sociology, interaction design and media technology, as well as game designers and fashion experts. The Mobility Studio performed studies on people's mundane leisure and creative activities such as sports, video production and hunting, in order to create mobile applications, new mobile media, technical platforms and materials to support amateurs' creativity. The studio’s results ranged from publishing ambitious books on new playful activities, such as hedonic computing and social media on the road, to innovative mobile and leisure oriented applications and new methods for design and evaluation. Studio projects included for instance mFashion, MoreVideo!, FascinatE, Backseat Games, Soundpryer, and Roadtalk. Studio Director: Oskar Juhlin.
Digital Cultural Heritage in Stockholm, 2007-2009
The Digital Cultural Heritage Centre of Expertise at The Interactive Institute is a member of EPOCH, the European Network of Excellence in Open Cultural Heritage. Formed in 2007, the Centre draws its experience from years of collaboration with a constellation of researchers, SMEs, governmental agencies, organizations and academia. With a considerable background in the digital cultural heritage field, the Centre excels in creating competence in the use of digital and new communication technologies for cultural heritage content. Our main areas of focus to develop new products and services to support digital cultural heritage in Europe and Asia-Pacific. Studio Director: Halina Gottlieb.
Studio [12-21] in Växjö, 2001-2008
The focus of this studio was youth culture and IT. Several projects with connection to how young people use new technology was been realized with rewarding and interesting results. For several years, Interactive Institute in Växjö was a promoter for a European Crossmedia conference that attracted participants from about fifteen countries every year. Studio Directors: Marie Denward & Helena Collin.
SMART Studio in Stockholm, 1999-2006
The Smart studio created new fusions of art, technology and science. The research was carried out from an artistic perspective focusing at innovative applications of technology. The work took the form of interdisciplinary projects with results that both present and generate new reflections and questions. In 2006, the Smart studio was transformed into the Art & Technology Program that ended in 2009. Studie Director: Ingvar Sjöberg.
EMOTIONAL Studio in Stockholm, 1999-2006
The Emotional and Intellectual Interfaces Studio was a research group at the Interactive Institute that specialized in interactive environments, interfaces between the senses and digital technology. The purpose was to promote the development of a new tradition in digital communication. Studio Director: Peter Becker.
SENSE Studio in Åre, 2003-2005
Sense Studio investigated how trends start, develop, and influence society. The approach was to use local and global perspectives across the spectrum of subcultures, how society copes with change, digital technology, and current trends.
SHARE Studio in Stockholm, 2002-2004
SHARE, the studio for learning and knowledge sharing, investigated how knowledge develops when we share it with each other. The goal was to create digital prototypes that support reflection- and knowledge-developing processes. The purpose of the applications was to clarify and shape informal learning in order to see how it fits into different learning situations. Studio Director: Isak Benyamine.
TOOLS Studio in Umeå, 2000-2005
Creativity is one of our strongest forces. It is necessary for us to develop and to grow at work as well as in life in general. It is crucial for us to be able to learn and solve problems. However, creativity and reflection needs space, time and isolation - all the things that new information technology tends to remove from us. In the Tools for Creativity studio wanted to break this trend. Studio Director: Torbjörn Johansson
The studio was closed in 2005 and part of the people and project continued into a new studio - Quality of life studio, Q-life. The Q-Life studio investigated new ways in which information technologies can be designed and applied to enhance life quality for a wide range of individuals: in everyday life, in clinical settings and in other areas. Studio Director: Eva Lindh Waterworth
Performing Pictures, 2005-2010 was part of the Art & Technology Program 2005-2009. As per January 2010, Performing Pictures continues its activities as an independent unit, continuing and expanding its artistic and research oriented work with the support of Vetenskapsrådet, Allmänna Arvsfonden and EU:s People program. Performing Pictures developed projects and productions that in an artistic way dealt with research and development in the area of film and moving images. Exploration in and of moving images based on limitations such as time, technology and spatiality was the focus. Studio Director: Geska Brecevic
Art Productions, 2006-2010, also a part of the Art & Technology Program, was a team of Creative Advisors who assess, advise upon and orchestrate collaborations that focus on commercial and creative values. As creative advisors, Magnus Jonsson and John Paul Bichard engage a portfolio of visionary clients, unlocking the values of creativity and digital technology to explore innovative processes, strategies and stories.
Artist in Residence, 2006-2009 - at the Interactive Insitute we have a long and good experience of collaborating with artists in a research environment. In order to strengthen and formalize this collaboration we founded an international Artist in Residence programme in Stockholm. This programme ended in 2009. Artists were offered to freely develop and run projects with the support of the unique platform that the Interactive Institute is, and the expertise that exists within the Institute. The projects were shown to the public at the end of the stay.
PLAY Studio in Gothenburg, 1999-2004
The PLAY studio of the Interactive Institute explored technology as a material in the design of everyday things. Through design research experiments and projects in collaboration with cultural, academic, and industrial partners, the studio developed a theoretical and practical common ground in the domain of interaction design. In 2005, the PLAY studio evolved into two studios; RE:FORM Studio (that later became DESIGN Göteborg) and Game Studio. Studio directors were Staffan Björk, Ramia Mazé, Johan Redström and Sara Backlund.
Narrativity Studio in Malmö, 1998-2003
The Narrativity Studio, part of the Interactive Institute, worked to innovate in the area of interactive narrativity through research and prototyping in digital media. The research team was committed to principles of good design and the shared goal of improving the quality of twenty-first century life through an informed and responsible development of new frameworks for sustainable social and cultural interaction. The studio was closed in the end of 2003. Studio Director: Michael Thomsen
SPACE Studio in Malmö, 1998-2003
The Space and Virtuality studio performed research and design in the cross field of art, technology and social research. The studio was a meeting place and collaborative playground for researchers, artist and designers, all sharing an interest in the changing ways social space gets constructed and transformed by new media. The studio was closed in the end of 2003. Studio Director: Thomas Binder