How it all started

The creation of Interactive Institute originated in an initiative from the IT group of the Swedish Foundation for Strategic Research (SSF) in the late 1990's. New technology invaded our homes and our workplaces fast, and since all these new devices and systems were going to be used by basically everyone, the need to involve more competencies and perspectives in this development became quite evident. In 1997, a number of proposals were made and submitted to this group by Swedish universities and university colleges.

This resulted in a two-day seminar in Stockholm, January 15-16, 1998, with more than 200 participants. The seminar was followed by a phase of planning for such a laboratory carried out by a small group consisting of representatives from Swedish industry, universities and university colleges. The planning phase eventually resulted in a formal application, and the decision to start the Interactive Institute was made by the Foundation for Strategic Research on May 27, 1998. The first researcher was employed August 1, 1998.

In the autumn of 2005 Interactive Institute got new owners, The Swedish Institute of Computer Science (SICS), and became part of a consortium of research institutes called Swedish ICT, all within the area of applied IT research. Since 2009, the ownership of Interactive Institute is held directly by Swedish ICT.


"The Interactive Institute is a truly unique initiative, which focuses on esthetics and creativity by combining artistic development with research in design and technology. In addition, it is a real-life experiment in the organization of cross-discipline research combining art, design, anthropology, computer science, interaction design, ethnography and many other disciplines.


It is hard to pinpoint what makes the Interactive Institute so completely different, but I am convinced that the secret is that it is a unique platform for creative people to pursue their dreams and ideas. The results are creations that combine esthetics and novel information technology, and in almost every case there is also a story to be told."


- Staffan Truvé, Chairman, Interactive Institute