audio games design

Echo Range

Games set in city environments face a number of novel problems. These can be of a technical nature and range from unreliable accuracy in pinpointing a players real-time position, to occlusion of signals due to high buildings....

Audio game "iSpooks" now on App Store

ispooks

The audio mystery game "iSpooks: The Manor" has now been released and is for sale on App Store for $ 0.99....

Audio Games Design

 

Exploring the potential in audio games

This Audio Game Design project has resulted in various game prototypes. One of the earlier audio game projects is DigiWall, that is a hybrid between a climbing wall and a computer game....

Sonic Studio

Sound is a natural part of everyday life. Talking and listening is perhaps the most important way to interact with other people. Sound reaches our ears from all directions and informs us about events, materials, distances, directions etc....

DigiWall - Invention of the future

Photos of DigiWall on Weekly Reader’s first page.

 

Weekly Reader is a publisher of materials for elementary and secondary schools in the United States. They ...

International conference on sound in games organized by Sonic

During two days in October the conference Audio Mostly 2006 was held in Piteå. The conference was organized by Sonic Studio.

The Sonic Studio organized the conference Audio Mostly 2006 in Piteå October 11-12. ...