The Studio

Selected publications previous to 2004


Academic publications - books, journals, or articles

Andersen, K., Jacobs, M., and Polazzi, L. (2003) Playing Games in the Emotional Space. In: Blythe, M.A., Overbeeke, K., Monk, A.F. & Wright, P.C. (eds) Funology - From Usability to Enjoyment. Kluwer Academic Publishers.
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Hallnäs, L., Melin, L. and Redström, J. (2002) A Design Research Program for Textiles and Computational Technology. Nordic Textile Journal, 1, 56-63.
 
Hallnäs, L. and Redström, J. (2002) From Use to Presence; On the Expressions and Aesthetics of Everyday Computational Things. ACM Transactions on Computer-Human Interaction (ToCHI), 9(2), 106-124.
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Redström, J. (PhD thesis) (2001) Designing Everyday Computational Things. Gothenburg Studies in Informatics, No. 20, Department of Informatics, Gothenburg University.
Link to download abstract and thesis



Academic publications - conferences

Anderson, K., Jacobs, M., and Polazzi, L. Faraway. In: Proceedings of User_Mode = emotion + intuition in art + design. Tate Modern, London, UK, May 9-11.

Gaye, L., Mazé, R. and Holmquist, L.E. (2003) Sonic City: The Urban Environment as a Musical Interface. In: Proceedings of New Interfaces for Musical Expression (NIME). McGill University, University of Montréal, May 22-24.
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Holmquist, L.E., Mazé, R. and Ljungblad, S. (2003) Designing Tomorrow's Smart Products - Experience with the Smart-Its Platform. In: Proceedings of Designing User Experiences (DUX). San Francisco, USA, June 06 – 07.
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Jacobs M., Gaye L., and Holmquist L. E. (2003) Tejp: Ubiquitous Computing as Expressive Means of Personalizing Public Space. In: Proceedings of Ubiquitous Computing (UbiComp). Seattle, USA, October 12-15.
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Jernström, H. and Melin, L. (2003) Interactive Party Textiles. In: Proceedings of the Ninth IFIP TC13 International Conference on Human-Computer Interaction (INTERACT). Zürich, Switzerland, September 1-5.
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Mazé, R. and Gaye, L. (2003). Sonic City. In: Proceedings of the International Festival of Music and Sound (Cybersonica). Institute for Contemporary Art, London, UK.
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Mazé, R. and Jacobs, M. (2003) Sonic City: Prototyping a Wearable Experience. In: Proceedings the 7th IEEE International Symposium on Wearable Computing (ISWC). October 21-23.
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Mazé, R. and Jacobs, M. (2003) Underdogs and Superheroes: Designing for New Players in Public Space. In: Proceedings of User Aspects of ICTs conference (CAST). University of Art and Design, Finland.
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Melin, L. (2003). De Interaktiva Kuddarna. Nordic Textile Journal, 1.
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Rydenhag, T., Bernson, J. Backlund, S. and Berglin, L. (2003) Spookies: A Computationa Free Play Toy. In: Proceedings of Ubiquitous Computing (UbiComp). Seattle, USA, October 12-15.

Thoresson, J. (2003) PhotoPhone Entertainment. In: Extended Abstracts of the Conference on Human Factors in Computing Systems (CHI ), New York, USA, 896-897.
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Gaye, L., Holmquist, L.E. and Mazé, R. (2002) Sonic City: Merging Urban Walkabouts with Electronic Music Making. In: Proceedings of User Interface Systems and Technology (UIST). Paris, France, November 2-5.
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Hallnäs, L., Melin, L. and Redström, J. (2002) Textile Displays; Using Textiles to Investigate Computational Technology as Design Material. In: Proceedings of the Nordic conference on Human-Computer Interaction (NordiCHI), Aarhus, Denmark, October 19-23.
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Hallnäs, L. and Redström, J. (2002) Abstract Information Appliances; Methodological Exercises in Conceptual Design of Computational Things. In: Proceedings of Designing Interactive Systems (DIS). London, UK, 105-116.
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Polazzi, L., Jacobs, M. and Andersen, K. (2002) Presence in the Emotional Space. In: Proceedings of Fifth Annual International Workshop on Presence Research (PRESENCE). Porto, Portugal.

Holmquist, L.E. and Melin, L. (2001) Using Color-Changing Textiles as a Computer Graphics Display. In: Proceedings of the International Conference on Computer Graphics and Interactive Techniques (ACM SIGGRAPH).
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Melin, L. (2001) The Information Curtain: Creating Digital Patterns with Dynamic Textiles. In: Proceedings of the Conference on Human Factors in Computing Systems (CHI). Extended Abstracts of Computer-Human Interaction (CHI). 457-458.


Master's theses

Axelsson, C. (2003) Usability from a Gender Perspective. HCI/Interaction Design, IT University Göteborg.
Link to download theses

Landin, H. (2003) From Lies to Fabrication. HCI/Interaction Design, IT University Göteborg.
Link to download theses

Lerén, S. (Candidate's thesis) (2003). How to evaluate Sonic City: Evaluating context-aware computing for creative purposes from a cognitive science point of view. Cognitive Science. Supervised by Pierre Gander (SSKKII, Gothenburg, Sweden) and Staffan Björk.
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Thoresson, J. (MSc thesis) (2003). PhotoPhone Entertainment - lite om design för väntan. HCI/Interaction Design, IT University Göteborg. Supervised by Staffan Björk.
Link to download theses

Sjödin, L., and Thorin, P. (MSc thesis) (2003) Fairytales for designers. HCI/Interaction Design, IT University Göteborg.
Link to download theses


Other publications

Holmquist, L.E. and Mazé, R. (2003) Design and Evaluation of Applications for Smart-Its. Smart-Its project Deliverable 8 to the Disappearing Computer Initiative, European Union Information Society Technologies program, IST-2000-25428.

Hallnäs, L. and Redström, J. (2002). From Use to Presence; On the Expressions and Aesthetics of Everyday Computational Things (research alert). interactions, 9(4), 11-12.

Holmquist, L.E. and Mazé, R. (2002) Scenarios: Methods and Results. Smart-Its project Deliverable 4 to the Disappearing Computer Initiative, European Union Information Society Technologies program, IST-2000-25428.