tejp
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margot
jacobs
re:form
& play
studios
interactive
institute |
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lalya
gaye
viktoria
institute
future
applications lab |
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{ tejp
| audio tags
| : prototype 2 :
glitch :
}
: principle :
an array of speakers are hidden in public
places. the speakers loudly broadcasts interference glitches caused
when passersby receive incoming messages and phone calls. the prototype
draws attention to the amount of personal communication taking place
in a given space and will be used to analyze behaviors in response
to its presence in the public realm.
: description of prototype
:
array of powered-on loudspeakers hidden behind
a public place with a lot of passage. glitches caused by mobile
phone disturbances are amplified by: very sensitive wires OR electro-acoustic
amplification. glitch speakers are connected to an array of speakers
or parasite off of existing urban structures (ie. trashcans, fences,
etc. {
1 })
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{
1 }
: interaction :
when passing by the project site, people receiving
sms or incoming calls {
2 } involuntarily cause loud transient
glitch noises to be heard along their path. the nature and origin
of the noises are familiar and easily identifiable but the speakers
are hidden. because of the linear disposition of the speaker array
along a usual pedestrian path, the glitches stalk the person during
the whole phase of mobile communication initiation.
: process :
- brainstorming
- study of mobile phone disturbances
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{ 2
}
:
design parameters :
genre:
interruption, augmentation
medium::
sound
communication:
synchronous, transient, moving, many-to-many at the same time
roles::
senders and receivers are the same people
interaction
type: implicit
content:
mapped by physical phenomenon
support:
electromagnetic fields at one geographical site
inspiration:
sound-art, glitch art
: implications :
type
of content : abstract yet familiar emphasis on dislocated
communications taking place in public spaces
type of
placement : hidden, where lots of passage
emerging
behaviours : undetermined as yet
relationship
between content and place : undetermined as yet
relationship
between interaction and place : undetermined as yet
experience
and sense-making of place in relation to presence and use of device
undetermined as yet
adoption/personalisation/interiorisation
: undetermined as yet
misuse/detournement
:undetermined as yet
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