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| Publications 2002
Academic publications - books, journals, or articles Björk, S., Holopainen, J., Ljungstrand, P. and Mandryk, R. (eds) (2002) Special Issue on Ubiquitous Games Personal and Ubiquitous Computing, 6(5-6), December 2002, 358-361. [PDF] Hallnäs, L., Melin, L. and Redström, J. (2002) A Design Research Program for Textiles and Computational Technology. Nordic Textile Journal, 1, 56-63. [Abstract] Hallnäs, L. and Redström, J. (2002) From Use to Presence; On the Expressions and Aesthetics of Everyday Computational Things. ACM Transactions on Computer-Human Interaction (ToCHI), 9(2), 106-124. [Abstract] [PDF] Hård af Segerstad, Y. and Ljungstrand, P. (2002) Instant messaging with WebWho. International Journal of Human-Computer Studies. 56, 147-171. [PDF] Academic publications - conferences Björk, S. and Redström, J. (2002) Window Frames as Areas for Information Visualization. In: Proceedings of the Nordic conference on Human-computer interaction (NordiCHI), Aarhus, Denmark, October 19-23. [Abstract] [PDF] Björk, S. (2002) Designing Mobile Ad Hoc Collaborative Applications: Scenario experiences with Smart-Its. In: Proceedings of the Conference on Human Factors in Computing Systems (CHI) . [PDF] [Abstract] Gaye, L., Holmquist, L.E. and Mazé, R. (2002) Sonic City: Merging Urban Walkabouts with Electronic Music Making. In: Proceedings of User Interface Systems and Technology (UIST). Paris, France, November 2-5. [PDF] Goldstein, M., Öquist, G., and Björk, S. (2002) Evaluating Sonified Rapid Serial Visual Presentation: An Immersive Reading Experience on a Mobile Device. In: Proceedings of the 7th ERCIM Workshop: User Interfaces for All. Paris, France. October 23-25. [PDF] Hallnäs, L. and Redström, J. (2002) Abstract Information Appliances; Methodological Exercises in Conceptual Design of Computational Things. In: Proceedings of Designing Interactive Systems (DIS). London, UK, 105-116. [Abstract] [PDF] Hallnäs, L., Melin, L. and Redström, J. (2002) Textile Displays; Using Textiles to Investigate Computational Technology as Design Material. In: Proceedings of the Nordic conference on Human-Computer Interaction (NordiCHI), Aarhus, Denmark, October 19-23. [Abstract] [PDF] Jacobsson, P. (2002) Using a Tree View Metaphor to Visualize Hardware Simulation for Testing. In: Proceedings of the Conference on Human Factors in Computing Systems (CHI). 850-851. [abstract] Jernström, H. (2002) Smart-Its In: Proceedings of the Conference on Human Factors in Computing Systems (CHI)ld Surveillance System - SiSSy. In: Proceedings of Ubiquitous Computing (UbiComp). [PDF] Mazé, R., and Bueno, M. (2002) Mixers: A participatory approach to design prototyping. In: Proceedings of Designing Interactive Systems (DIS). London, UK. [PDF] Öquist, G., Goldstein, M., and Björk, S. (2002) Utilizing gaze detection to simulate the affordances of paper in the RSVP format. In: Proceedings of the Fourth International Symposium on Human Computer Interaction with Mobile Devices. Pisa, Italy, 18-20 September. [abstract] [PDF] Polazzi, L., Jacobs, M. and Andersen, K. (2002) Presence in the Emotional Space. In: Proceedings of Fifth Annual International Workshop on Presence Research (PRESENCE). Porto, Portugal. Master's theses Berndtsson, K & Kindmark, L. (MA thesis) (2002) InterTale - En grammatikdriven modell för interaktiva narrativer (in Swedish). Computational Linguistics; supervised by Björk, S. and Torgersson, O. [PDF] Jernström, H. (MSc thesis) (2002) Smart-Its child Surveillance System - SiSSy. Informatics, Göteborg University; supervised by Björk, S. and Ljungstrand, P. [PDF] Lundgren, S. (MSc thesis) (2002) Joining Bits and Pieces - How to make Entirely New Board Games using Embedded Computer Technology. HCI/Interaction Design, IT University of Göteborg. supervised by Björk, S. [PDF] Åkervall, P & Granath, R. (MSc thesis) (2002) Smart Bailando - Eye controlled RSVP on handhelds. Computer Science; supervised by Björk, S. [PDF] Other publications Björk, S., Holopainen, J., Ljungstrand, P. and Åkesson K-P. (2002) Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment. Personal and Ubiquitous Computing. 6(5-6) 443 - 458. [PDF] Hallnäs, L. and Redström, J. (2002). From Use to Presence; On the Expressions and Aesthetics of Everyday Computational Things (research alert). interactions, 9(4), 11-12. Mazé, R. (2002) Mixers. Interaction Design Portfolio In: Proceedings of the Conference on Human Factors in Computing Systems (CHI). [Portfolio piece in PDF] Holmquist, L.E. and Mazé, R. (2002) Scenarios: Methods and Results. Smart-Its project Deliverable 4 to the Disappearing Computer Initiative, European Union Information Society Technologies program, IST-2000-25428. |
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