Geska Helena Andersson (Stockholm)

BIO I am a video artist and kaospilot, who works within the arts, film and media. Together with Robert Brecevic, I am heading Performing Pictures - a Stockholm-based artist group, working in the area of moving images and new technologies for media delivery, as part of the research institute Interactive Institute. In our artistic practice we explore and develop responsive film art from a number of formative limitations in time and space. The ambition is to do simple and straightforward tales that rely on silent action, a dramatic shift in posture, a certain gesture and a relation between one or several characters.

Prior experiences include work as a cultural editor, film and drama critic and stage- and costume designer for theatre.

I have been working with the Interactive Institute since 2001, most recently as director of the Trans-Reality Game Lab.

Tina Auer (Linz)

BIO Tina comes from a background of video, photography and large steel sculpture and is part of the art collective Time's Up

INTERESTS What we (Time's Up) know by now is that we are attracted to experiments with different types of interfaces like Digital Picture Frames, iPods and so to say “Video-Arduinos”, methods of cheap and handy outdoor video in general, analog video effects, haptic ways of creating moving images and concrete screenings for an interface of ours.

Tim Boykett (Linz)

BIO I am mostly involved in Time's Up, a laboratory for the composition of experimental situations.

At the university in Linz I am involved in the Algebra group based around Prof Guenter Pilz, who are principally involved in researches in the field of nearrings. My interests have to do with the relations between theoretical computer science and abstract algebra.

INTERESTS What we (Time's Up) know by now is that we are attracted to experiments with different types of interfaces like Digital Picture Frames, iPods and so to say “Video-Arduinos”, methods of cheap and handy outdoor video in general, analog video effects, haptic ways of creating moving images and concrete screenings for an interface of ours.

Robert Brečević (Stockholm)

BIO I am artist and a film-maker who works with enhanced video in order to examine the on-screen choreography of player characters. My work facilitates research within the field of public spaces and enhanced media. Together with Geska Helena Andersson, I head the group Performing Pictures, as part of the Interactive Institute.

Prior work includes commissioned scriptwriting at SF (Svensk Filmindustri), production of independent short movies as well as commissioned feature film production and screenwriting by the Swedish Film Institute.

I have also worked as a game designer in Germany and Sweden; and as co-producer on major PC-game titles with TV4, published by Electronic Arts. Designer of experience centres with clients such as Coca Cola company. Developer of prize-winning interactive cinema titles and independent productions of playable movies commissioned by the SACD (French Association of Authors and Composers) and the EU-funded Media II programme.

Gesa Friedrichs-Büttner (Bremen)

BIO Gesa, born and grown up in Bremen, Germany, achieved her first degree in Digital Media. Instead of moving to a sunny state (what was her plan originally), she ended up moving to Iceland, and later on to Sweden. Here, she stayed for two years, studying Art and Technology in Gothenborg. For her thesis she left to Stockholm to work together with Performing Pictures, Interactive Institute. Her favourites? She works with video, and started researching in the field of “video art in public space”. Now, living and working back in Bremen.

Nils Claesson (Stockholm)

BIO Artist and filmmaker who has works with video, media and public spaces. He is well known for his interactive installations “Tala med Ingmar” and “Say Voff”. He also participated in the establishment of the media lab CRAC (Creative Room for Art and Computing and was head of the lab in 2002-2005 and manager of PNEK (Production Network for Electronic Art) from 2001 to 2002. He is very active in Eastern Europe and is one of the initiators of the RAM project (Re-Approaching Media).

For the moment he works with the project Video-dnevnik in Sweden, Ukraine and Belarus.

Read an interview with Nils.

David Cuartielles (Malmö)

BIO PhD. Candidate in Interaction Design and MSc. in Telecommunications Eng. started as project manager deploying radio systems for Police and Firemen departments back in Spain in 1998. Worked for Infineon AG in Germany and later moved to Sweden where he became researcher in Technology and Society issues.

Since then has been engaged in various research projects, the most important lead to the creation of Arduino the Open Hardware initiative than quickly turn into a community with over 10,000 users. Arduino is a tool broadly used in education nowadays.

On the side he develops a career as artist and critic within the field of electronic arts. His main contribution was to curate on part of the Ars Electronica Festival (Linz, Austria) during 2006's edition.

Uroš Čučković (Maribor)

BIO

Alex Davies (Australia)

Alex Davies is a Sydney artist, currently based in Austria working with TIme's Up. Awarded a Bachelor of Fine Arts with Honours from the College of Fine Arts, University of NSW (2001), where he is currently a PhD Candidate, Davies has since been researching, developing and presenting audio-visual installations. Davies’ practice spans a diverse range of media including film, network, realtime audio-visual manipulations and responsive installations; his current practice is based on around the development of evolving audio-visual installations in which individuals and dynamic environmental factors shift the conditions of a controlled space. Further information at http://schizophonia.com

Peter Tomaz Dobrila (Maribor)

BIO Peter is Director the Multimedia Centre and the Association for Culture and EducationKIBLA in Maribor, Slovenia, which he founded in 1996. Being a graduate in Electrotechnics and Computer Science and having worked as a journalist for many years Dobrila has very profound knowledge of new media developments.

Trudo Engels (Brussels)

BIO Belgian new media artist with focus on the performative aspects of media and technology.

Founder and Director of nadine - a transdisciplinary laboratory for contemporary artists - a place where innovative work can be created, supported, and presented. nadine wants to provide continuous support for innovative - and therefore often risky - projects that need the right context in which they can thrive. By developing its own methodology for artistic research and explicitly focusing on the artistic process, nadine wants to question the present production practice of the arts sector and join artists in their quest for an open and flexible structure that can incorporate both internal questioning and wider external communication.

www.nadine.be

Arvid Engström (Stockholm)

BIO Researcher at the Interactive Institute with a background in video and photography. He is currently working with tools for real-time editing and mixing of streaming video in mobile contexts.

INTERESTS User generated content outside of existing forums, citizen journalism, media activism. Or, more practically:

Interface solutions for control, editing, spreading and integration of video content in public spaces (iPod/iPhone, mobile phones, live broadcasting, VJ-programs, sensors etc).

Screens, surfaces and projectors for outdoor use, for public and mobile purposes and the other way around: how content can be selected, rendered and adapted for impact in these conditions.

Tina Finnäs (Stockholm)

BIO Tina Finnäs is an artist working mainly with interactive media and installations. In 2006 she was artist in residence at the Interactive Institute in Stockholm.

She is currently working as a project assistant for the ragtag workshop as well as a project leader for the Art & Technology department at the Interactive Institute in Stockholm.

She is also the founder and project leader of TICA- Tirana Institute of Contemporary Art.

Theun Karelse (Amsterdam/Brussels)

BIO Illustrator, artist, builder of lightweight structures. Member of FoAM, Brussels and FoamLab, Amsterdam. (Art) schooling: St Joost, Breda and Sandberg Insitute, Amsterdam

appreciator of:

  • comics.
  • flying Saints.
  • paleo-technology.
  • theoretical physics.

supporter of:

INTERESTS I'm not experienced with video or other electronics that could be called hacking in a way that goes beyond crude damage. So I will not be much use in the hands-on stuff, but I do share your concerns about internet media-tubes and the sausages that come out of them. Great idea to have a good look at that. I would also like to investigate the possibilities and usefulness of bringing the moving image to places that don't even have streets.

What I can see for myself is coming-up with and visualizing an array of strangely hilarious and semi-practical ideas or designs for things in these areas. It may lead others to actually sensible ideas or open up discussion.

Prof. Cesare Massarenti (Milan)

BIO Professor of Communication, Faculty of Sociology, State University of Milano-Bicocca, Milano; Visiting Professor of Cross-Media, Department of Cinema and Communication Engineering, Polytechnic of Torino; Visiting Professor, Department of Computer Science and Department of Communication, Stanford University, California.

Since the mid-60s prof. Massarenti has been teaching at major universities and working as a consultant in the US, the UK, France and more recently also in Italy on the connections between content production, postproduction and delivery, advanced digital technologies and production flow models in the media.

In the 90s he was responsible for the European Commission's experiments with High Definition TeleVision for the development and deployment of virtual environments in medicine and surgery and in industrial design, using high speed networks and collaborative work methods between distant locations; also, started experimentating with different types and dimensions of displays to meet specific visualization requirements in various fields.

In the US, France and the UK prof. Massarenti has produced and directed documentaries about scientists, musicians, painters and architects, videos for corporate communication, and interactive projects in the fields of art, education, scientific visualization.

He was an advisor to the French Ministers of Culture and Communication Mr. Jack Lang (in the '80s, for Plan Image) and Ms Catherine Trautmann (in the late '90s, for the Society of Information), and to European Commissioner Dr. Martin Bangemann (in the '90s, for advanced technologies in the Society of Information).

Prof. Massarenti will be present during the 6th of February and present different kinds of screen technologies.

Andreas Mayrhofer (Linz)

BIO Ante has been organising events and minifestivals, does video and sound work, performances, has a degree in sociology and is part of the Time's Up art collective in Linz.

INTERESTS What we (Time's Up) know by now is that we are attracted to experiments with different types of interfaces like Digital Picture Frames, iPods and so to say “Video-Arduinos”, methods of cheap and handy outdoor video in general, analog video effects, haptic ways of creating moving images and concrete screenings for an interface of ours.

Mia Mäkelä (Helsinki/Barcelona)

BIO Mia Makela (a.k.a SOLU) is Finnish media+live cinema artist, teacher, investigator and cultural activist residing in Barcelona.

Her trajectory has led her from shamanistic studies to art. From art to media art and design. From media art to organization of events and workshops on contemporary digital culture. As part of fiftyfifty.org collective (until 2002), she organized Hacker Techniques workshop, Gameboy soundlab, Playtime event amongst ther activities. She has given lectures on various themes including robots, audiovisual culture, tactical sound and her own artistic work. She has written articles on different subjects, including Vjing and Micromusic (Repellent Magazine). Her discussion with Vanni Brusadin was published in “Anarchitexts-Essays in Global Digital Resistance” (2002).

In 2004 she launched dorkbot.org in Barcelona presenting people who do strange things with electricity every other month in the local gallery Metronom. Her latest ocupation is PUBLIC.BCN which concentrates all her audiovisual activities under the same label (workshops, events, AVcommunity, site-spesific projects, ideas….)

She started performing visuals as part of audiovisual improvisational band called DADATA in 2001 and after the dissolution of the group she continued as SOLU. She has collaborated with many experimental musicians including Heidi Mortenson and Dj Rupture. With Mortenson she opened Transmediale festival in Berlin 2004 and performed at Zagreb Biennale of Music, Cimatics-festival in Brussels and Museum of Contemporary Art in Helsinki (2003). She has also performed at various other festivals including SONIC ACTS in Amsterdam, SONAR festival in Barcelona, AVIT in Birmingham, MAPPING in Geneve and TRANSIT_MX in Mexico City.

Her experimental music videos have been widely exhibited in festivals around the world: Xfest, Impact, Sonar, etc. Her style ranges from minimal abstractions and strongly processed material to multilayered ambiental landscapes. She processes her visual material with MAX/MSP/JITTER and other programmes like Isadora.

In 2006 she published her thesis on LIVE CINEMA language and elements, (Medialaboratory, Helsinki) which gathers her experience on realtime visuals. Her latest workshop titled ”Audiovisual Realtime Creation” took place in Spain, Germany, Belgium, Finland and Mexico.

www.solu.org

INTERESTS main interests for learning: new possibilities for projections, projection materials, holographic projection screens, projections in urban space, mediatecture, etc. - See f ex. Living Transparencies by http://holopro.com/

Dino Schreilecher (Maribor)

BIO Dino is working with KIBLA in Maribor, Slovenia, and is a photographer and filmmaker. Dino will help document the workshop and its results for the Grig project.

Gebhard Sengmüller (Vienna)

BIO Artist working in the field of media technology. Since 1992, he has been developing projects and installations focussing on the history of electronic media; creating alternative ordering systems for media content; and constructing autogenerative networks. His work has been shown extensively in Europe, the US and Japan, among others in venues such as Ars Electronica Linz, the Venice Biennale, ICA London, Postmasters Gallery NYC, the Museum of Contemporary Photography Chicago, the FCMM Festival Montreal, or the ICC Center, Tokyo.

http://www.itsallartipromise.com/

Bengt Sjölén (Stockholm)

BIO Bengt is a self-educated software and hardware designer with roots in the Atari/Amiga demo scene in the late eighties and early nineties. He has been programming games since he was 10 years old, starting with assembler on a Sinclair ZX Spectrum just because he was bored with the games available.

Bengt currently works with collaborators all over europe on projects merging media art, technology and architecture experimenting with social and physical spaces. His work has been exhibited internationally in places like ISEA(San Jose, US, 2006 and Helsinki, Finland, 2004), Trondheim Senter for Samtidskunst(Trondheim, Norway) and Ludwig Muzeum(Budapest, Hungary).

Bengt's work range from low-level hardware reverse-engineering to video graphics and 3D projections via 3D multiplayer game engines, physics simulations, audio software, linguistics, mobile phone technology, interaction design, experimental display and visualization technologies, VJ software, image processing, interactive installations, network technologies, embedded systems, as well as digital, analog and wireless circuit design.

He strongly advocates the use of, and contribution to, open-source software and other non-proprietary technologies.

Founding partner of Automata, Teenage Engineering AB, iPic System AB.

Joakim Soderberg (Stockholm)

BIO Joakim Söderberg completed his MSc degree in computer science at the Royal Institute of Technology in Stockholm and holds a PhD in multimedia indexing from ENST Paris. His published work includes conference articles on semantic feature extraction, video modeling and image understanding. Prior to the PhD he worked at a start-up innovation company that focused on games and process simulations. Currently Dr Söderberg is working at Ericsson Research with automatic content indexing and solutions for mobile annotation

Bruno Tardat (Stockholm)

BIO – master of just about anything that has to do with mechanics, electronics, logic controlled motion, lightning, AV-technique, metal work including qualified stainless welding, lathing, soldering, plasma-cutting and so on Founder of Smoothmachines by Novex.

Visit us online: Gizmos, machines, steering, interactive: www.smoothmachines.com

INTEREST 1. Environmental requirements for displaying video in public spaces (power supply, weather conditions, stealing, vandalism). 4. Controllers, sensors, scripting, synchronisation and other means of real-time control and interaction with video content.

Michelle Teran (Berlin)

BIO Born in Canada, Michelle Teran is a media artist currently living and working in Berlin. Within her practice she explores the interplay between social and media networks within urban environments and creates performances, installations and online works.

She has talked, performed, exhibited at events and venues throughout North America, Europe, Australia and Asia such as Transmediale Festival, Ars Electronica, ISEA, BEAP, V2, Dutch Electronic Arts Festival, Impakt Festival, CCCB/MACBA, ARCO International Art Fair, Vooruit, HAU2, Nabi, Performance Space, Waag Society for Old and New Media and the World Wide Web. She has completed residencies and commissions with several cultural institutions including Tesla (Berlin), Waag Society for Old and New Media (Amsterdam), Mobile Digital Commons Network (Montreal) and will be artist-in-residence at both La Chambre Blanche (Quebec City) and Interactive Institute (Stockholm) in the fall and winter of 2007. She has lectured and led workshops on topics such as the relation of artist, performer and audience to networked space and the urban topologies of space, place and non-place at several educational institutions including Bauhaus Universität (Weimar), Kunsthochschule für Medien Köln, Dance Unlimited (Amsterdam) and Willem de Kooning Academie (Rotterdam).

She has received numerous grants and awards for her work. She was nominated for the Transmediale award and received Prix Ars Electronica honorary mention within the interactive art category for her ongoing performance work ‘Life: a user’s manual’. LiveForm:Telekinetics (LF:TK), a collaborative project with Jeff Mann that develops experimental connected social spaces using streamed media, sensor-based and kinetic objects, was commissioned by Waag Society for Old and New Media (Amsterdam) and was awarded 2nd prize in the Vida 8.0 Art & Artificial Life International Competition, sponsored by Fundacion Telefonica (Madrid).

Magnus Torstensson (Malmö)

BIO Magnus Torstensson is an artist, designer, and educator exploring the narrative and psycho-social potential of interactive systems and media.

His work includes tools for sensory relaxation and stimulation for autistic children, interactive sculpture, clothing for urban interventionism, postoptimal electronic attire, and service designs for Telecom Italia.

Magnus received his MA in Interaction Design from Interaction Design Institute Ivrea as part of the Personal Technologies research group.

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participants.txt · Last modified: 2008/02/07 15:29 by admin
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