Publications
2009
Articles
Bång Magnus, Svahn Mattias, Gustafsson Anton. 2009. Persuasive design of a mobile energy conservation game with direct feedback and social cues.
Gustafsson Anton, Bång Magnus, Svahn Mattias. 2009. Power Explorer – a casual game style for encouraging long term behavior change among teenagers. ACE.
Broms Loove, Ehrnberger Karin, Ilstedt Hjelm Sara, Bang Magnus. 2009. The Energy AWARE Clock: Incorporating Electricity Use in the Social Interactions of Everyday Life. Eco Design.
Report
Katzeff Cecilia, Nyblom Åsa, Sjögren Jan-Ulric, Öhman Christina. Smarta lösningar till stöd för energieffektiva beteenden. Slutrapport för forskningsprojekt 24, CERBOF 2:2 Beteende, processer och styrmedel
Slutrapport för utvecklingsprojekt 12106, SBUF. Appendix 1, Appendix 2
2008
Articles
Gustafsson, A. and Bång, M. 2008. Evaluation of a pervasive game for domestic energy engagement among teenagers. In Proceedings of ACE 08 (Jokohama, Japan, December 3 - 5, 2008). Full paper.
Broms, Loove; Bång, Magnus; Ilstedt Hjelm, Sara (2008). Exploiting lifestyle as a driving force to promote energy-aware use patterns and behaviours.
Reports
Peltonen Sanna, Pakkanen Merja, Pitkäjärvi Sonja, Lautamäki Satu, Öhman Christina, Bång Magnus, Peltola Tuomas, Broms Loove, Gustafsson Marie-Louise. Designing Smart Energy: Final Report of the Tekes Research Project 2007-2008. Final Report
Linde, Jessica (2008). AWARE Puzzle Switch - en utvärdering av ett designprojekt från konceptet AWARE.
Moen Jin, Torstensson Carin (2008). AWARE – design för energimedvetenhet
Final report.
Spark Lamp – Increasing awareness of domestic energy consumption
Graduation thesis report
Beverly Ng
Juli 2008
Bång, Magnus and Birkelöf Frida (2008). Visual Wattch – Elstatus i mobilen
2007
Articles
Magnus Bång, Anton Gustafsson, Cecilia Katzeff. Promoting renewed domestic energy consumption patterns with pervasive learning games. In proceedings of SecondInternational Conference on Persuasive Technology, PERSUASIVE 2007, Palo Alto, CA, USA, April 26-27, 2007, Full paper.
Reports
Power Agent – spel med energi. Final report Young Energy2. September 2007
Erika Lundell, Sara Ilstedt Hjelm, Jin Moen (2007). AWARE. Design för energimedvetenhet – Om energianvändning och uppfattningar kring elektricitet och konsumtion Field study report
Jutvik, Emelie C (2007) "Är vatten energi, eller är energi vatten, eller..?"
Graduation thesis
2006
Articles
Backlund, Sara and Gyllenswärd, Magnus and Gustafsson, Anton and Ilstedt Hjelm, Sara and Mazé, Ramia and Redström, Johan (2007)STATIC! The Aesthetics of Energy in Everyday Things. In: Design Research Society Wonderground International Conference 2006, 1-4 November 2006, Lisbon, Portugal.
Magnus Gyllenswärd, Anton Gustafsson and Magnus Bång. Visualizing Energy Consumption of Radiators. In proceedings of First International Conference on Persuasive Technology for Human Well-being,Persuasive 2006, Eindhoven, the Netherlands, May 18-19, 2006. Short paper.
Katzeff, Cecilia and Torstensson, Carin (2006) Designing for engagement in a simulation game for learning.
Bång, Magnus; Torstensson, Carin and Katzeff, Cecilia (2006). The PowerHouse: A persuasive computer game designed to raise awareness of domestic energy consumption
2005
Articles
Gustafsson, A. and Gyllenswärd, M. 2005. The power-aware cord: energy awareness through ambient information display. In proceedings of CHI '05 (Portland, OR, USA, April 02 - 07, 2005). Short paper
Sara Ilstedt Hjelm, Magnus Gyllenswärd, Anton Gustafsson. Designing for Energy Awareness - The Power-Aware Cord. In proceedings of Pride and predesign 2005 (Lisbon, Portugal). Full paper
Reports
Torstensson, Carin (2005). Young Energy. En förstudie för att utreda förutsättningarna för forskningsprojektet Young Energy
